Dan Jorquera is a software engineer with over 8 years of professional experience with a focus on mobile and gaming technologies. Working with teams, he has helped produce numerous apps, games, websites, and interactive software that has reached millions of users.

A graduate of the University of Baltimore’s Game & Simulation Design, Dan has spoken at multiple universities and tech/gaming conferences and has also acted as an adjunct professor at Howard Community College teaching game design & programming.

Dan Jorquera’s preferred toolsets are Visual Studio, Xcode, Android Studio, Unity, and Unreal. Dan has built applications utilizing many different languages and APIs but most of them have used Swift, Java, C#, or C++.

Dan is currently focused on med-tech as well as several indie game projects. He has helped create applications and games for children with autism, government contractors, and non-profits. Dan’s work ranges from user friendly apps to a virtual reality game with a bicycle for a controller to 3D printing interfaces to groundbreaking indie games on desktop, mobile, and console.

Dan also writes for Medium about game design and other topics. Dan is an avid gamer who occasionally creates videos for YouTube, which have been featured on Polygon and Kotaku.